Archive for the ‘ General News/Rant ’ Category

Parallax Magic

Was playing around yesterday with the engine, and got parallax scrolling to work. With enough layers this effect looks pretty awesome if I say so myself. I’ve only used 2 layers of clouds, but that was just for testing purposes :)

Watch parallax-scrolling in action! (Basic Engine Test)

“Parallax scrolling is a special scrolling technique in computer graphics, seen first in the 1982 arcade game Moon Patrol. In this pseudo-3D technique, background images move by the “camera” slower than foreground images, creating an illusion of depth in a 2D video game and adding to the immersion. The technique grew out of the multiplane camera technique used in traditional animation since the 1940s.”

http://en.wikipedia.org/wiki/Parallax_scrolling (If you’re interested in reading more)

Heya, just a few updates

I haven’t posted any updates in a while… and it’s because I’ve been a bit distracted & busy :) . Anyway, I thought I will let you all know that we’re currently underway on our first 2D platformer game (unnamed at this time of writing). I’m currently writing the engine & editor for it, and soon we’ll get started on creating the levels and all the fun stuff. Stay posted, more updates soon!

DuneStorm™… More updates!

More updates on the DLSE (DuneStorm™ Level Editor). Has a working grid system now, snapping, better selection, a number of shortcut keys, better looking menu, some back-end code optimizations and a few other smallish things.

DuneStorm™ Small Updates

Just some quick updates on DuneStorm™. Made the UI (entity’s), joints and springs look a lot nicer, there’s now anti aliasing on the circle shapes, the maps can now be saved to the .dust format as well.

DuneStorm™ Level Editor NEW!

Updates on the DSLE. More updates coming soon.

Features Include
Primitive Shape Placement
Property Editing (size, position etc)
Physics Integration (Joints, Springs, Static’s etc)
Dragging/Scrolling
Level Config Editor
And many… many more! (and a lot more to come) … there’s actually so many I can’t even think of them!

DuneStorm™ Level Editor

A small level editor I am working on for my 2D/XNA based Game Engine!. It still needs a lot more work but the majority of the interface and a good amount of the back-end code is completed. I’m hoping to possibly finish it off this week or next week at the latest so I can continue working on the game engine. More updates soon!

Google Chrome Speed Tests!

An awesome video from the people at google, demostrating the speed of their browser, ‘Google Chrome’. I personally use it, and like it alot! Check it out:

And here’s the making-of:

Hey, look… I have a blog!

Hello fellow gamers, developers, and users! I’m eXsolved (Tristan). I’m a programmer and the founder of Dunebox™ Game Studios (www.dunebox.com). Well, lets cut to the chase, this is my new blog! I’ll be posting development logs, tutorials, tips and anything else I might come across that I feel like sharing. So check back often, and feel free to contact me whenever.

Cheerios, Tristan!.