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	<title>eXsolved</title>
	<atom:link href="http://www.exsolved.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.exsolved.com</link>
	<description>Game development, 1 step at a time.</description>
	<lastBuildDate>Wed, 11 Aug 2010 08:20:43 +0000</lastBuildDate>
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		<title>New Level Editor.</title>
		<link>http://www.exsolved.com/?p=84</link>
		<comments>http://www.exsolved.com/?p=84#comments</comments>
		<pubDate>Wed, 11 Aug 2010 08:20:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=84</guid>
		<description><![CDATA[I&#8217;ve been pretty quiet lately, and well, that because I&#8217;ve been super busy! No, not really, just been working on the studios new level editor and game engine, which we&#8217;ll hopefully release sometime in the future too, after we make a few games . Its look really nice, and its a lot more professional (both [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been pretty quiet lately, and well, that because I&#8217;ve been super busy! No, not really, just been working on the studios new level editor and game engine, which we&#8217;ll hopefully release sometime in the future too, after we make a few games <img src='http://www.exsolved.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> . Its look really nice, and its a lot more professional (both visually and functionally) that the previous one. Anyway, more news soon!</p>
<p><a target='_blank' href='http://img295.imageshack.us/i/dsle2d1.jpg/'><img src='http://a.imageshack.us/img295/9630/dsle2d1.th.jpg' border='0'/></a></p>
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		</item>
		<item>
		<title>Now this is a funny ad :P</title>
		<link>http://www.exsolved.com/?p=77</link>
		<comments>http://www.exsolved.com/?p=77#comments</comments>
		<pubDate>Wed, 14 Jul 2010 12:47:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=77</guid>
		<description><![CDATA[Just thought I&#8217;d share this awesome Old Spice ad with you! Check it out, its pretty good for a single shot! Their channel has some other very good ad&#8217;s too. As for the programming sides of things, well, slowly getting there! I might post a few screenshots soon!. -eXsolv3d.]]></description>
			<content:encoded><![CDATA[<p>Just thought I&#8217;d share this awesome Old Spice ad with you! </p>
<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/uLTIowBF0kE&amp;hl=en_US&amp;fs=1?rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uLTIowBF0kE&amp;hl=en_US&amp;fs=1?rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object><br />
Check it out, its pretty good for a single shot! Their channel has some other very good ad&#8217;s too.</p>
<p>As for the programming sides of things, well, slowly getting there! I might post a few screenshots soon!.<br />
-eXsolv3d.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Parallax Magic</title>
		<link>http://www.exsolved.com/?p=62</link>
		<comments>http://www.exsolved.com/?p=62#comments</comments>
		<pubDate>Wed, 07 Jul 2010 01:59:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=62</guid>
		<description><![CDATA[Was playing around yesterday with the engine, and got parallax scrolling to work. With enough layers this effect looks pretty awesome if I say so myself. I&#8217;ve only used 2 layers of clouds, but that was just for testing purposes Watch parallax-scrolling in action! (Basic Engine Test) &#8220;Parallax scrolling is a special scrolling technique in [...]]]></description>
			<content:encoded><![CDATA[<p>Was playing around yesterday with the engine, and got parallax scrolling to work. With enough layers this effect looks pretty awesome if I say so myself. I&#8217;ve only used 2 layers of clouds, but that was just for testing purposes <img src='http://www.exsolved.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><a href="http://exsolved.com/content/parallax.mov">Watch parallax-scrolling in action!</a> (Basic Engine Test)</p>
<blockquote><p>&#8220;Parallax scrolling is a special scrolling technique in computer graphics, seen first in the 1982 arcade game Moon Patrol. In this pseudo-3D technique, background images move by the &#8220;camera&#8221; slower than foreground images, creating an illusion of depth in a 2D video game and adding to the immersion. The technique grew out of the multiplane camera technique used in traditional animation since the 1940s.&#8221;</p></blockquote>
<p>http://en.wikipedia.org/wiki/Parallax_scrolling (If you&#8217;re interested in reading more)</p>
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<enclosure url="http://exsolved.com/content/parallax.mov" length="8309609" type="video/quicktime" />
		</item>
		<item>
		<title>Heya, just a few updates</title>
		<link>http://www.exsolved.com/?p=60</link>
		<comments>http://www.exsolved.com/?p=60#comments</comments>
		<pubDate>Sun, 04 Jul 2010 14:14:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=60</guid>
		<description><![CDATA[I haven&#8217;t posted any updates in a while&#8230; and it&#8217;s because I&#8217;ve been a bit distracted &#038; busy . Anyway, I thought I will let you all know that we&#8217;re currently underway on our first 2D platformer game (unnamed at this time of writing). I&#8217;m currently writing the engine &#038; editor for it, and soon [...]]]></description>
			<content:encoded><![CDATA[<p>I haven&#8217;t posted any updates in a while&#8230; and it&#8217;s because I&#8217;ve been a bit distracted &#038; busy <img src='http://www.exsolved.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> . Anyway, I thought I will let you all know that we&#8217;re currently underway on our first 2D platformer game (unnamed at this time of writing). I&#8217;m currently writing the engine &#038; editor for it, and soon we&#8217;ll get started on creating the levels and all the fun stuff. Stay posted, more updates soon!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>DuneStorm™… More updates!</title>
		<link>http://www.exsolved.com/?p=52</link>
		<comments>http://www.exsolved.com/?p=52#comments</comments>
		<pubDate>Mon, 14 Jun 2010 10:22:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=52</guid>
		<description><![CDATA[More updates on the DLSE (DuneStorm™ Level Editor). Has a working grid system now, snapping, better selection, a number of shortcut keys, better looking menu, some back-end code optimizations and a few other smallish things.]]></description>
			<content:encoded><![CDATA[<p>More updates on the DLSE (DuneStorm™ Level Editor). Has a working grid system now, snapping, better selection, a number of shortcut keys, better looking menu, some back-end code optimizations and a few other smallish things.<br />
<a href="http://www.exsolved.com/wp-content/uploads/2010/06/pic6.jpg"><img src="http://www.exsolved.com/wp-content/uploads/2010/06/pic6-300x187.jpg" alt="" title="pic6" width="300" height="187" class="alignleft size-medium wp-image-53" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>DuneStorm™ Small Updates</title>
		<link>http://www.exsolved.com/?p=48</link>
		<comments>http://www.exsolved.com/?p=48#comments</comments>
		<pubDate>Fri, 11 Jun 2010 01:25:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=48</guid>
		<description><![CDATA[Just some quick updates on DuneStorm™. Made the UI (entity&#8217;s), joints and springs look a lot nicer, there&#8217;s now anti aliasing on the circle shapes, the maps can now be saved to the .dust format as well.]]></description>
			<content:encoded><![CDATA[<p>Just some quick updates on DuneStorm™. Made the UI (entity&#8217;s), joints and springs look a lot nicer, there&#8217;s now anti aliasing on the circle shapes, the maps can now be saved to the .dust format as well.<br />
<a href="http://www.exsolved.com/wp-content/uploads/2010/06/pic5.jpg"><img src="http://www.exsolved.com/wp-content/uploads/2010/06/pic5-300x210.jpg" alt="" title="pic5" width="300" height="210" class="alignleft size-medium wp-image-49" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>DuneStorm™ Level Editor NEW!</title>
		<link>http://www.exsolved.com/?p=41</link>
		<comments>http://www.exsolved.com/?p=41#comments</comments>
		<pubDate>Thu, 10 Jun 2010 07:12:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=41</guid>
		<description><![CDATA[Updates on the DSLE. More updates coming soon. Features Include Primitive Shape Placement Property Editing (size, position etc) Physics Integration (Joints, Springs, Static&#8217;s etc) Dragging/Scrolling Level Config Editor And many&#8230; many more! (and a lot more to come) &#8230; there&#8217;s actually so many I can&#8217;t even think of them!]]></description>
			<content:encoded><![CDATA[<p>Updates on the DSLE. More updates coming soon.</p>
<p><strong>Features Include</strong><br />
Primitive Shape Placement<br />
Property Editing (size, position etc)<br />
Physics Integration (Joints, Springs, Static&#8217;s etc)<br />
Dragging/Scrolling<br />
Level Config Editor<br />
And many&#8230; many more! (and a lot more to come) &#8230; there&#8217;s actually so many I can&#8217;t even think of them!<br />

<a href='http://www.exsolved.com/?attachment_id=42' title='pic1'><img width="150" height="150" src="http://www.exsolved.com/wp-content/uploads/2010/06/pic1-150x150.jpg" class="attachment-thumbnail" alt="pic1" title="pic1" /></a>
<a href='http://www.exsolved.com/?attachment_id=43' title='pic2'><img width="150" height="150" src="http://www.exsolved.com/wp-content/uploads/2010/06/pic2-150x150.jpg" class="attachment-thumbnail" alt="pic2" title="pic2" /></a>
<a href='http://www.exsolved.com/?attachment_id=44' title='pic3'><img width="150" height="150" src="http://www.exsolved.com/wp-content/uploads/2010/06/pic3-150x150.jpg" class="attachment-thumbnail" alt="pic3" title="pic3" /></a>
<a href='http://www.exsolved.com/?attachment_id=45' title='pic4'><img width="150" height="150" src="http://www.exsolved.com/wp-content/uploads/2010/06/pic4-150x150.jpg" class="attachment-thumbnail" alt="pic4" title="pic4" /></a>
</p>
]]></content:encoded>
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		</item>
		<item>
		<title>DuneStorm™ Level Editor</title>
		<link>http://www.exsolved.com/?p=36</link>
		<comments>http://www.exsolved.com/?p=36#comments</comments>
		<pubDate>Tue, 08 Jun 2010 12:22:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=36</guid>
		<description><![CDATA[A small level editor I am working on for my 2D/XNA based Game Engine!. It still needs a lot more work but the majority of the interface and a good amount of the back-end code is completed. I&#8217;m hoping to possibly finish it off this week or next week at the latest so I can [...]]]></description>
			<content:encoded><![CDATA[<p>A small level editor I am working on for my 2D/XNA based Game Engine!. It still needs a lot more work but the majority of the interface and a good amount of the back-end code is completed. I&#8217;m hoping to possibly finish it off this week or next week at the latest so I can continue working on the game engine. More updates soon!<br />
<a href="http://www.exsolved.com/wp-content/uploads/2010/06/editor.jpg"><img src="http://www.exsolved.com/wp-content/uploads/2010/06/editor-300x213.jpg" alt="" title="DuneStorm™ Editor" width="300" height="213" class="alignleft size-medium wp-image-37" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>C# Nullabalicious!</title>
		<link>http://www.exsolved.com/?p=29</link>
		<comments>http://www.exsolved.com/?p=29#comments</comments>
		<pubDate>Sat, 05 Jun 2010 13:05:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tips/Advice]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=29</guid>
		<description><![CDATA[Something I&#8217;ve started using lately, and quite like&#8230; is C#&#8217;s &#8216;?&#8217; property. This allows you to flag a parameter in a method&#8217;s constructor as &#8216;nullable&#8217;. In other words, when someone interfaces with your method, certain arguments can be left blank or set to null. This save&#8217;s creating overloaded methods. An example of such a method [...]]]></description>
			<content:encoded><![CDATA[<p>Something I&#8217;ve started using lately, and quite like&#8230; is C#&#8217;s &#8216;?&#8217; property. This allows you to flag a parameter in a method&#8217;s constructor as &#8216;nullable&#8217;. In other words, when someone interfaces with your method, certain arguments can be left blank or set to <strong>null</strong>. This save&#8217;s creating overloaded methods. An example of such a method looks like:</p>
<pre>
public void PrintString(String text, int? numberOfTimes)
{
     int number = 1;
     if(numberOfTimes.HasValue)
          number = numberOfTimes.value;

     for(int i = 0; i < number + 1; i++)
     {
          DisplayString(text);
     }
}
</pre>
<p>Hope this helps or makes things easier in some cases <img src='http://www.exsolved.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		</item>
		<item>
		<title>Google Chrome Speed Tests!</title>
		<link>http://www.exsolved.com/?p=21</link>
		<comments>http://www.exsolved.com/?p=21#comments</comments>
		<pubDate>Sat, 05 Jun 2010 01:12:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[General News/Rant]]></category>

		<guid isPermaLink="false">http://www.exsolved.com/?p=21</guid>
		<description><![CDATA[An awesome video from the people at google, demostrating the speed of their browser, &#8216;Google Chrome&#8217;. I personally use it, and like it alot! Check it out: And here&#8217;s the making-of:]]></description>
			<content:encoded><![CDATA[<p>An awesome video from the people at google, demostrating the speed of their browser, &#8216;Google Chrome&#8217;. I personally use it, and like it alot! Check it out:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/nCgQDjiotG0&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/nCgQDjiotG0&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>And here&#8217;s the making-of:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/_oarMXGq3gI&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_oarMXGq3gI&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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